The Standard ML Basis Library


Top-level environment

This chapter describes the standard initial top-level environment, that is, those identifiers available unqualified before the user introduces additional top-level bindings. As special aspects of this environment, infix identifiers and overloading are also discussed.

There are two reasons for including (non-module) identifiers in the top-level environment. The first is convenience. Certain types and values are used so frequently that it would be perverse to force the programmer to always open the containing structures or to use the qualified names. This is particularly true for interactive interfaces, in which notational simplicity and fewer keystrokes are desirable. The second reason is to allow operator overloading.

Modules in the top-level environment

There are no default requirements on which modules will be initially available at top-level for either interactive or batch-oriented sessions. Each implementation may provide its own mechanism for making its various modules available to the user's code. Even the presence of a top-level identifier that is logically defined in a structure (e.g., the type int is defined in the Int structure) is no guarantee that the structure name is in the environment.

Top-level type, exception, and value identifiers

Various types, exceptions, and values are available in the top-level environment without qualification. In particular, everything in the General structure is available.

We note that the special identifiers = and <>, corresponding to polymorphic equality and inequality, are available in the top-level environment but are not bound in any module.

[FLOAT] presents the top-level types and their defining structures, if any.


Top-level types
eqtype unit General
eqtype int Int
eqtype word Word
type real Real
eqtype char Char
eqtype string String
type substring Substring
type exn General
eqtype 'a array Array
eqtype 'a vector Vector
eqtype 'a ref primitive
datatype bool = false | true primitive
datatype 'a option = NONE | SOME of 'a Option
datatype order = LESS | EQUAL | GREATER General
datatype 'a list = nil | :: of ('a * 'a list) primitive

Although the types bool and list are considered primitive and defined in the top-level environment, for consistency they are also bound in the structures Bool and List, respectively.

The next list presents the exception constructors available at top-level. All of these are defined in the General structure, except for Option, which is defined in the Option structure, and Empty, which is defined in the List structure.


exception Bind
exception Chr
exception Div
exception Domain
exception Empty
exception Fail of string
exception Match
exception Option
exception Overflow
exception Size
exception Span
exception Subscript

The next table presents the non-overloaded functions available at top-level, plus the structure value to which each is bound. Note that the use function is special. Although not defined precisely, its intended purpose is to take the pathname of a file and treat the contents of the file as SML source code typed in by the user. It can be used as a simple build mechanism, especially for interactive sessions. Most implementations will provide a more sophisticated build mechanism for larger collections of source files. Implementations are not required to supply a use function.


val ! : 'a ref -> 'a General.!
val := : 'a ref * 'a -> unit General.:=
val @ : ('a list * 'a list) -> 'a list List.@
val ^ : string * string -> string String.^
val app : ('a -> unit) -> 'a list -> unit List.app
val before : 'a * unit -> 'a General.before
val ceil : real -> int Real.ceil
val chr : int -> char Char.chr
val concat : string list -> string String.concat
val exnMessage : exn -> string General.exnMessage
val exnName : exn -> string General.exnName
val explode : string -> char list String.explode
val floor : real -> int Real.floor
val foldl : ('a*'b->'b)-> 'b -> 'a list -> 'b List.foldl
val foldr : ('a*'b->'b)-> 'b -> 'a list -> 'b List.foldr
val getOpt : ('a option * 'a) -> 'a Option.getOpt
val hd : 'a list -> 'a List.hd
val ignore : 'a -> unit General.ignore
val implode : char list -> string String.implode
val isSome : 'a option -> bool Option.isSome
val length : 'a list -> int List.length
val map : ('a -> 'b) -> 'a list -> 'b list List.map
val not : bool -> bool Bool.not
val null : 'a list -> bool List.null
val o : ('a->'b) * ('c->'a) -> 'c->'b General.o
val ord : char -> int Char.ord
val print : string -> unit TextIO.print
val real : int -> real Real.fromInt
val ref : 'a -> 'a ref primitive
val rev : 'a list -> 'a list List.rev
val round : real -> int Real.round
val size : string -> int String.size
val str : char -> string String.str
val substring : string * int * int -> string String.substring
val tl : 'a list -> 'a list List.tl
val trunc : real -> int Real.trunc
val use : string -> unit implementation dependent
val valOf : 'a option -> 'a Option.valOf
val vector : 'a list -> 'a vector Vector.fromList

Overloaded identifiers

The SML Standard Basis includes a fixed set of overloaded identifiers; programmers may not define new overloadings. These identifiers, with their type schemas and default types, are:


val + : num * num -> num int * int -> int
val - : num * num -> num int * int -> int
val * : num * num -> num int * int -> int
val div : wordint * wordint -> wordint int * int -> int
val mod : wordint * wordint -> wordint int * int -> int
val / : real * real -> real real * real -> real
val ~ : num -> num int -> int
val abs : realint -> realint int -> int
val < : numtext * numtext -> bool int * int -> bool
val > : numtext * numtext -> bool int * int -> bool
val <= : numtext * numtext -> bool int * int -> bool
val >= : numtext * numtext -> bool int * int -> bool

where The same type must be chosen throughout the entire type schema of an overloaded operator. For example, the function abs cannot have type int -> real, but only a type like int -> int. In addition, we note that Int<N>.int, IntInf.int, Word<N>.word, Real<N>.real, WideString.string, and WideChar.char are optional types.

The function identifiers have a default type that is adopted in lieu of any type information supplied by the surrounding context. All overloaded value identifiers default to an int-based type except for the operator /, whose default type is real * real -> real. Thus, the following code would typecheck:

fun f(x,y) = x <= y

val x = (1 : LargeInt.int)
val y = x + 1

fun g x = x + x before ignore (x + 0w0)
with f, y, and g having types int * int -> bool, LargeInt.int, and word -> word, respectively.

Infix identifiers

The top-level environment has the following infix identifiers:

infix  7  * / div mod
infix  6  + - ^
infixr 5  :: @
infix  4  = <> > >= < <=
infix  3  := o
infix  0  before
The digit in each row gives the precedence (binding power) of each identifier, so that + and - bind equally tightly, and both bind more tightly than :: and @. All these identifiers are left-associative (bind more tightly to the left) except :: and @, which are right-associative.

The operating environment

The Basis Library specifies very little about the operating system environment in which SML programs are executed. This gives implementations the widest possible freedom. Programs may be executed as part of an interactive session, as stand-alone executables, or as server processes.

There are a few points, however, where the surrounding environment does impinge on the Basis Library. We summarize these points here.

The CommandLine structure defines functions that return the name and arguments with which a program was invoked. The method for setting these values is entirely up to the implementation. We would expect that if a stand-alone executable is run from a command line, then these values would be determined from the name and arguments specified on that command line.

Implementations may provide a mechanism for taking a function and producing a stand-alone executable. If such a mechanism is provided, the type of the function being exported must be

(string * string list) -> OS.Process.status
When the stand-alone executable is invoked, the function should be called with a first argument equal to CommandLine.name () and a second argument equal to CommandLine.arguments ().

The OS.Process.getEnv function assumes that the environment associates a set of name-value pairs with the invocation of a program, where both name and value are strings. This function returns the value associated with the given name. This is essentially a mechanism for providing global variables, by which the user can provide values that can be used deep within a program. The method for specifying this set is OS-dependent. The set may be empty.

The OS.Process.exit and OS.Process.terminate functions return a status value to the environment. The type of this value, and how the environment interprets it, is OS-dependent.

The OS.Process.atExit function adds an argument function to the actions that are executed when the program reaches a normal termination. A normal termination is a call to OS.Process.exit, or as defined by the implementation. If a stand-alone executable is created from a function as above, then normal termination occurs when that function returns. We would expect other methods for creating stand-alone executables to behave similarly.

Abnormal terminations include calls to OS.Process.terminate, or when a stand-alone executable does not handle a raised exception. The functions registered by OS.Process.atExit are not evaluated in the event of an abnormal program termination.

Some actions are implicitly registered with OS.Process.atExit, so that they always occur on a normal program termination. These must include the flushing and closing of all open output streams created by the open functions in BinIO and TextIO, and the flushing (but not closing) of TextIO.stdOut and TextIO.stdErr. Although this covers most usual cases, for maximum portability and robustness, code should flush streams explicitly.


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Generated October 02, 2003
Last Modified October 4, 1997
Comments to John Reppy.


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